![]() ![]() A good share of the new power could well be a waste if we keep focusing of GT as we know it today. We can also remember that PD blame the lack of PS2 memory to explain why GT5 support Eye Tracking (cockpit camera that moves according to player eyes tracked by a webcam that we’re likely to see included in every PS4) in Arcade Mode only.Ī modern PC with 4 or 8 threads CPU (similar to PS4 one) almost never runs at full throttle during gaming session. Besides this, more memory means more stuff in the game engine : more details in scenery, more cars on track, or more different sounds engines loaded at once. If Sony have learned lessons from Smartphone and Tablet rise, they hopefully made the PS4 system and game menus fluidity mandatory. ![]() Here’s how Sony’s flagship title, Gran Turismo, but also others racing games should take - or not - immediate advantage of these hardware upgrades.įirst thing first: having loading times INSIDE menus navigation is something we shouldn’t have on a PS3-class system, so let’s hope this 2002 way of doing things will be gone for good. ![]() This means more than ever that first party games will be key to success. The fourth iteration of the PlayStation living room hardware is showing a new strategy from Sony: no more costly specific chip development, from now the manufacturer will rely on existing engineering.
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